Build notes
How my projects work, what broke, and what I measured. Written by me, with AI doing a lot of the typing and me doing the checking.
How to check whether AI assistants recommend your brand
A practical way to measure AI search visibility: which questions to ask, what to record, why one run is not enough, and how I built a desktop app to track it.
What "90% AI, 10% Googling, 100% shipping" looks like in practice
How I build games, tools and websites with AI doing much of the typing: what I decide, what I check, and the habits that keep AI-assisted development honest.
How the Escape from Tarkov flea market fee works, and how TarkovAtlas calculates it
A plain-English explanation of the Escape from Tarkov flea market fee formula, and how TarkovAtlas turns it into net-after-fee prices.
Why my portfolio felt stuck on phones, and how I measured and fixed it
My portfolio felt stuck on phones. How I measured it, what caused it, and what changed once embedded previews stopped hijacking the scroll.
How I built Lanternfall, a cozy puzzle game with no libraries
How Lanternfall works: levels checked by a max-flow solver, music synthesized in code, and a browser puzzle game built from plain HTML and JavaScript.
How Mainspring makes sure every puzzle has exactly one solution
How every Mainspring puzzle is built to have exactly one solution, and how the best possible score is calculated exactly instead of estimated.